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Wednesday, 22 May 2019
HTC Vive Review
Last week my old Acer Windows Mixed Reality (WMR) VR headset finally kicked the bucket and broke because the displays in the headset wouldn't turn on. So I did some research and bought myself a Vive because I have always wanted one and I thought it was the best option.setting it up was quick and easy, it was a matter of downloading and installing the viveport software and setting up the lighthouses. Although the vive headset has less resolution than my old one (vive has 1080x1200 per eye and my old one its 1440x1440 per eye) I couldn't see any difference. The colours as well as the brightness are much better on the vive and the black are a lot deeper too. I also saw an improvement in pixel response time as well. The controllers also feel much better.
Thursday, 16 May 2019
UE4: Detecting sides with materials
Over the past week I have been playing with materials and I have found out that using the world aligned blend node, you can actually detect which side of the world its facing. There are many applications for this. For me, I will be using it for my rain function which, based on its side it will determine if it should apply splashes, the rain sliding down the side of the object and nothing (dry) at the bottom.
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