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Monday, 23 March 2020

Project Ignite Devlog 23/3/20

In this update (commit f16ee37a95 & 2ea8eb4d6), I have added velocity calculation to items and damage muliplier which will allow every object to be able to do damage to other objects depending on their velocity. I have also fixed an issue where the swords we're not detecting any collision and once picked up they could go through any object. This is now fixed and they will be stopped when colliding with objects.

In the next commit I will be making the swords deal damage to other objects using the velocity and look in to how I could make them stab objects.

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