Last week I have worked on creating roads for my cyberpunk game. Unfortunately to use with the splines in unreal engine the models has to be subdivided. To counter this I will use the level of detail (LOD) to bring the poly count down when the player is far away. The model has 1024 faces and 1122 vertices.Search my Blog
Sunday, 16 December 2018
Cyberpunk Themed Roads
Last week I have worked on creating roads for my cyberpunk game. Unfortunately to use with the splines in unreal engine the models has to be subdivided. To counter this I will use the level of detail (LOD) to bring the poly count down when the player is far away. The model has 1024 faces and 1122 vertices.
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