Merry Christmas everyone!
It took a while to make this model of a Christmas tree because I was going to use particle systems for the branches but it turns out there is a much simpler way to do it with planes and textures. Unfortunately it isn't decorated yet because i'm not sure how I would do the tinsel, the baubles i'm sure will be textured spheres. Anyway the model has 3.3k of triangles and 6.3k vertices which is large for a decoration so level of detail will be handy and should bring it down to a few hundred.
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